Environment Gurps Banestorm Pdf


Monday, June 10, 2019

GURPS Banestorm. Available as a GURPS Line Editor: Sean Punch PDF. * Price $ * Stock number Always Available – Click here to buy!. GURPS, Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid, Banestorm, and the names. infiltrate the Hospitallers. Yrth awaits the legend of you! This PDF is an electronic copy of the first printing of GURPS Banestorm. All known errata as of the date of.

Gurps Banestorm Pdf

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GURPS Banestorm. Welcome to world of Yrth! An alternate reality, similar to our own Earth, it's inhabited by elves, dwarves and orcs. Or it was, until the orcs. GURPS Banestorm, written by Phil Masters and Jonathan Woodward, is a setting sourcebook Ludger (), "Cell Spell-Casting: Designing a Locative and Gesture Recognition Multiplayer Smartphone Game for Tourists" (PDF), Proc. Original filename: GURPS - 4th Edition - Title: Banestorm Book. qxp. Author: Scott Haring. This PDF document has been.

One significant difference this brings is that, unlike many fantasy settings, Yrth has many of the major Earth faiths as its core religions, including Christianity , Islam , Hinduism , Buddhism , Judaism , and others.

The setting's official timeline syncs up with our own so that a "normal" campaign would be set in or The Banestorm started about 1, years ago when a group of "Dark Elves" completed a magical ritual designed to banish all Orcs from Yrth. The spell backfired horribly, and instead brought people from other worlds.

Although the majority of Banestorm strikes occurred shortly after the initial backfire, giving the world its fantasy-medieval flavor, occasional flare-ups have occurred since then.

For instance, in the 16th century, a number of humans were transported to Yrth from France, bringing with them dangerous knowledge of Protestantism, and gunpowder. The latter has since been suppressed due to concerns by the Empire of Megalos about too much technological progress.

One of the interesting things about the setting is that a different flavor of fantasy campaign can be had depending on which region of Yrth one uses. Araterre, for instance, is a seafaring nation inhabited by the descendants of those brought to Yrth from France in the 16th century.


Light or no armor, swashbuckling, and courtly intrigue are the rule of the day. Sahud is the Asian mish-mash country, and would be suitable for a wuxia style game, or even something akin to Legend of the Five Rings.

Some countries are almost entirely human-dominated, and others are mixed, while there are still some area completely under the control of Elves, Orcs, Dwarves, or Reptile Men. Harkwood provide additional setting information about Yrth.

Rise of the Dark Elves Most elves, then as now, got along well enough with the other races sharing their world.

While they had battled both dwarves and orcs in the past, they thought of peace as the natural state of things. Some, however, were less tolerant.

Those who lived in the western Ytarrian Forest — where today there is only the Great Desert — suffered from constant orc harassment; some particularly brutal orc tribes, armed with stolen dwarven weapons, nearly exterminated the elves there around A. The survivors resolved to eliminate the bandits. Its warriors devoted their long lives to training, scouting, and occasional murderous raids.

They succeeded in wiping out or driving off many nearby orc-tribes.

As the years passed, some of the veteran Defenders put down their bows and picked up their harps, traveling elsewhere to tell their tales of loss and successful revenge. They gained recruits, becoming a significant faction in elven society.


Around A. The Zarakun regarded this as completely unprovoked, and it remains the primary reason many dwarves still mistrust elves. They largely withdrew to their own communities, focused once again on martial training.

They no longer spoke of the dwarves, when they entered the High Council at all. They spoke always of the orcs, the murderous orcs. They honed their own warrior skills, and many truly earned the name Defender, fighting for other elf communities threatened by orc raids.But I apologize, captain.

Ow, my head!

He has also co-authored several books for White Wolf Publishing. It would have served as well, with a few tweaks Yet, despite the cataclysm, the Defenders survived. Phil Masters , Jonathan Woodward.

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